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MISCELLANEOUS TEXTURING AND LOOK DEVELOPMENT

Below is a compilation of texturing projects in which the models were not created by me. Many of the models were sourced from competitions such as Pixar's Renderman challenge, All textures are created in substance painter, and hair simulation is created in Xgen

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KOBI VAN

Model Source: Behance Texturing Challenge

ROLLING TEAPOT

Model Source: Pixar's Renderman Challenge

EDDY ROBOT

Model Source: Behance Texture Challenge

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