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MISCELLANEOUS TEXTURING AND LOOK DEVELOPMENT
Below is a compilation of texturing projects in which the models were not created by me. Many of the models were sourced from competitions such as Pixar's Renderman challenge, All textures are created in substance painter, and hair simulation is created in Xgen
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KOBI VAN
Model Source: Behance Texturing Challenge
ROLLING TEAPOT
Model Source: Pixar's Renderman Challenge
EDDY ROBOT
Model Source:Â Behance Texture Challenge
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