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Simulating Horse Leg Musculature Using Houdini Otis
11/05: Animation Set-up and Process With the rig built it was time to start animating. I needed to get the reference video into Houdini so that I could animate along it. I did so by creating a grid and applying a principled shader with the video applied as an image sequence to the shader **NOTE: Houdini doesn't like applying videos as textures, so I had to convert the .mov to a jpg sequence. Fig 1. Rigging Setup With Animation Below is the progress on blocking. I wanted it to
James Kislenko
Oct 294 min read
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Simulating Horse Leg Musculature Using Houdini Otis
11/05: Animation Set-up and Process With the rig built it was time to start animating. I needed to get the reference video into Houdini so that I could animate along it. I did so by creating a grid and applying a principled shader with the video applied as an image sequence to the shader **NOTE: Houdini doesn't like applying videos as textures, so I had to convert the .mov to a jpg sequence. Fig 1. Rigging Setup With Animation Below is the progress on blocking. I wanted it to
James Kislenko
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